Season 1 · Episode 1
Oscar and Hedgehog arrive on Summer Camp Island and figure out pretty quickly that most normal summer camps don't have witch-counselors, aliens and talking trees.
Alice lures Oscar and his monster friends for a tea party, but only to turn the monsters into cute babies.
Oscar learns that he can earn merit badges that unlock prizes.
Oscar befriends a teenage Yeti.
Oscar pretends to be a talking pair of pajamas named Jimjams to make his friend Pajamas happy.
Susie holds the annual talent show that has the rest of the campers competing to win.
Oscar and Hedgehog arrive on a planet that has no emotions.
Oscar and Hedgehog befriend a ghost who can't remember who he is.
Oscar finds a mysterious old video game in the library.
With help from Basketball, Oscar makes an impressive shot that scores him a spot on the Gold League.
Hedgehog and Max discover a tiny high school when they are accidentally shrunk by a science experiment.
Oscar and Hedgehog learn about a quicksand that lets them go back in time.
Oscar and Hedgehog are tasked with throwing Susie a birthday party; they need to hire an awesome boy band, lasso some unicorns and more standard magical party stuff.
The Moon gets sad when Oscar loses his friendship bracelet.
The monsters get nervous when their Godmonster comes for a visit.
The campers get magical powers from the witches supply of magic ice cream.
Pepper's blanket goes missing at a cabin sleepover.
Hedgehog gets bit by a cute puppy and is starting to act strange.
Oscar and his friends are challenged to a game of softball by Susie and the witch camp counselors; the campers try to play fair, but it is incredibly obvious that the witches are using their magic to cheat.
Oscar and Hedgehog learn how to Stop Time.
A storm blocks Oscar and Hedgehog's one chance to see a comet.
Oscar must get Hedgehog a special sandwich in order to save their friendship.
Oscar receives a camcorder from his parents and sets out to prove to them the magic on the island is real.
The campers must battle ghosts of their own creation after their scary stories mysteriously come true.
Oscar, hedgehog and the other campers are excited to take a trip to the non-magical town of Heartforde.
A visit from Puddle the alien tests the limit of Oscar's hosting skills.
Hedgehog gets a call during her radio show from someone who needs her help.
Oscar and Hedgehog must work with the witches to cure Alice's camp-threatening illness.
Oscar and Hedgehog must learn to exist without each other when they are put on different teams during a scavenger hunt.
At Alice's dress-up party the campers are magically turned into their costumes.
When Pajamas starts to panic that Oscar will outgrow her, Oscar tries to help but things go awry.
Oscar and Hedgehog discover a new structure on the island and become friends with its caretaker.
Oscar's painting is unpopular so he goes on a journey of self-discovery.
Hedgehog and Oscar find themselves trapped in Susie's cabin and must escape undetected.
Hedgehog finds a city underneath her bed as she looks for her missing diary.
Ramona invites Hedgehog and Oscar to participate in a special holiday ritual.
Oscar, Max, and Hedgehog do a favor for Barb the elf in exchange for some chips.
Hedgehog wants to win the Golden Science Badge but runs into some unexpected competition.
Hedgehog tries to get over a crush so she can regain her focus on magic.
The campers spend a rainy day at the library.
"Never lose that strength or nobility, even when you grow up." When Utena was just a child and in the depths of sorrow, she found salvation in those words. They were the words of a prince, who bestowed upon her both a ring and the promise that it would lead her to him again. She never forgot the encounter. Now a teenager, Utena attends the prestigious Ohtori Academy; however, her strong sense of chivalry soon places her at odds with the student council and thrusts her into a series of mysterious and dangerous duels against its members.
1997
Xu Qi’an, a recent police academy graduate, awakens in a strange world filled with Confucians, Taoists, Buddhists, demons, and warlocks. Facing imminent exile to a remote frontier town, he seizes the chance to change his fate by joining a powerful organization of guardians.
2024
Black Books centres around the foul tempered and wildly eccentric bookshop owner Bernard Black. Bernard’s devotion to the twin pleasures of drunkenness and wilful antagonism deepens and enriches both his life and that of Manny, his assistant. Bearded, sweet and good, Manny is everything that Bernard isn’t and is punished by Bernard relentlessly just for the crime of existing. They depend on each other for meaning as Fran, their oldest friend, depends on them for distraction. Black Books is a haven of books, wine and conversation, the only threat to the group’s peace and prosperity is their own limitless stupidity.
2000
Two spaceships, one manned by benevolent Maximals, the other by evil Predacons, crash-land on a pre-humanoid planet while en route to Earth. Their crews assume indigenous animal forms to protect themselves from an overabundance of natural energy, transforming into robots to do battle. Thus, the Beast Wars have begun...
1996
The mayor of a New England town resolves to turn it into the next tourist hot spot, despite local warnings that it's cursed.
2026
Wiped clean of memories and thrown together, a group of strangers fight to survive harsh realities -- and the island that traps them.
2019
The Richie Rich/Scooby-Doo Show and Scrappy Too! is a package show produced by Hanna-Barbera Productions in 1980 for ABC Saturday mornings. The program contained segments from Scooby-Doo and Scrappy-Doo and Richie Rich. The Scooby-Doo and Scrappy-Doo shorts represents the sixth show in which Scooby-Doo appears. This was the only Hanna-Barbera package series for which Scooby-Doo was given second billing and also notable for Richie Rich's debut in animation.
1980
Tabitha Stephens is the daughter of the bewitching Samantha and her mortal husband, Darrin Stephens. As a young, single working witch, Tabitha adds a little magic and fun to the lives of her relatives and friends.
1977
Ally McBeal is a young lawyer working at the Boston law firm Cage and Fish. Ally's lives and loves are eccentric, humorous, dramatic with an incredibly overactive imagination that's working overtime!
4400 centers on the return of 4400 people who, previously presumed dead or reported missing, reappear on Earth. Though they have not aged physically, some of them seem to have deeper alterations ranging from superhuman strength to an unexplained healing touch. A government agency is formed to track the 4400 people after one of them commits a murder.
2004
After a castaway, five youngsters end up in an unknown island inhabited by unusual creatures, a wise Egyptian woman and an evolved, malign being of bacterian origin.
2002
This comedy series, which follows the exploits of employees at London's fictional "Grace Brothers" department store, is full of sexual innuendo, slapstick, visual gags, and double entendres. Much of the show's humor parodies Britain's class system, and many of the show's characters are based on stereotypes of the period, including the effeminate Mr. Humphries and the rich, but stingy, store owner.
1972
Carnivàle is an American television series set in the United States during the Great Depression and Dust Bowl. In tracing the lives of two disparate groups of people, its overarching story depicts the battle between good and evil and the struggle between free will and destiny; the storyline mixes Christian theology with gnosticism and Masonic lore, particularly that of the Knights Templar.
2003
A diligent teen winds up living with his spunky childhood friend, a trainee witch, to protect her from a dire prophecy. But can they survive high school?
2025
Spica Virgo dreams of joining a magical academy, but there’s one problem: She can’t use magic! With no mentor or connections, her chances seem slim—until a mysterious talking black cat appears. A powerful mage cursed into feline form, he agrees to teach her in exchange for help breaking the spell. As their secret pact begins, Spica steps into a world of magic, mystery, and unexpected surprises.
Every time a child draws a monster, it comes to life in the Monstrous World of Monsters, spreading chaos wherever it goes. It’s up to Lali and her monstrous friends to solve the mess—learning something along the way.
2015