Season 1 · Episode 1
A boy named Nozomu encounters Alata, a Gosei Angel in training who tries to help give him confidence even as he and his four teammates face the onslaught of the invaders of Warstar.
Hyde tries to take advantage of a rare opportunity to return to Gosei World even as Nozomu and other humans become abducted by another Warstar Insect Monster.
Moune desperately tries to prove herself to her older brother Agri, even as it leads to trouble for the Landicks against a freezing Warstar Insect.
A musical Warstar Insect disables the Skyick duo with its noise, even as Eri may have the key to stopping its destructive concert.
The analytic Hyde and the impatient Agri help a doctor try to find the cure to a Warstar Insect malady changing kids into Bibi Soldiers.
Alata tries to learn a gymnastic move to prove to Nozomu he can do it too even as Dereputa begins targeting him once again.
After losing Eri in a bet, Agri is forced to work for an old farmer in order to get her back from him.
The bizarre ability of a Warstar Insect makes Alata lose complete control of his invocation abilities, making his Gosei Cards become unpredictable!
The incompatible Eri and Moune are stuck working together to save the male Goseiger after they become captured by a dominating female Warstar Insect.
When the enemy who killed his partner re-emerges, Hyde decides to pursue him at the cost of losing the concept of what he is fighting for as a Goseiger.
Moune's desire to support a girl undergoing surgery is threatened when a Warstar Insect steals the electricity from the hospital, forcing her and Datas to use a unique method to overcome this.
When the Goseiger become too worked up when both Mons Drake and Dereputa come down to destroy Earth, Master Head pulls them away to force them to discover what is on their side.
When Eri discovers a Skick ability only Alata knows, she undertakes a surprising training regiment in order to learn how to do it.
Moune and Hyde must put aside their differences when they become trapped within a powerful Warstar Insect's dimensional gate with no apparent means of escape.
When Mons Drake performs a final act which gives the Earth 24 hours before its end, the Goseiger must confront the leader of Warstar to save their planet before Earth is destroyed!
As the Goseiger celebrate the end of Warstar, a powerful enemy returns to destroy the team and to finish off his greatest rival: Alata!
A foreboding discovery and the mysterious deaths of famous celebrities force the Goseiger to face a powerful, ancient opponent, while gaining unexpected assistance from a mysterious warrior who once fought them!
The Goseiger try to understand Gosei Knight and his desire to destroy human society for its ills as a propeganda-spewing Yuumajuu takes over the airwaves.
Agri feels sorry for himself when he lets a family become separated by a Yuumajuu working with Buredoran to manipulate Gosei Knight's power for themselves.
The Goseiger take on a challenge to help a boy get a girl to go out with him as a Yuumajuu uses its power to ruin lovers.
When a baker is hurt during a Yuumajuu attack, Eri takes over the shop to make a particular cake for a special customer.
When the Yuumajuu who sealed away Gosei Knight 10,000 years ago returns, the rogue Headder tries to handle the battle on his own while continuing to see the modern Goseiger in his way.
The male Goseiger must come to the rescue of the females and the Amachi when a Yuumajuu makes them overheat on vacation in a plot to burn Earth.
The Goseiger try to prevent Buredoran from obtaining an ancient Gosei power known for its destructive potential but remaining untamed.
Moune lets her guard down when a Yuumajuu takes the form of her mother in order to lure her away from the other Goseiger.
Hyde and Gosei Knight become an unlikely combo who must save the other Goseiger from a Yuumajuu who captures anyone who laughs.
A Yuumajuu exposes Agri's insecurities making him believe that the other Goseiger find him worthless to their team.
Professor Amachi worries about the welfare of Nozomu after a Yuumajuu hypnotizes him into becoming one of its emotionless servants.
Buredoran gains access to the Yuumajuu's Erurei Box in order to seal the Goseiger's Miracle Headders, but also to prepare for even bigger ambitions.
Eri becomes trapped within a dream-stealing Yuumajuu where she becomes the only hope of those who have lost their way.
Makuin merges his power with the Erurei Box, creating an indestructible platoon that can only be defeated if the Goseiger can stop him!
Kingong releases the final phase of the Yuumajuu's ultimate plot, forcing the Goseiger to enter into a risky scenario in order to stop their plan once and for all!
Nozomu inquires the Goseiger about their current status after the fall of the Yuumajuu while a new enemy uses their research of the Goseiger to start their own invasion schemes.
Nozomu makes GoseiKnight question his purpose in order to convince him to help the Goseiger face down the Matrintis forces.
When a Matroid criticizes the Goseigers' lack of hierarchy, they decide to figure out which of them should be the leader of their team.
Agri undergoes special training in order to protect a runner from a Matrintis plot to turn athletes into mecha-humans.
Moune must find a way to keep her calm after she obtains a brace from a Matroid which will petrify her if she gets too emotional.
Gosei Knight tries to comprehend the importance of connections as Metal Alice goes on a rampage to destroy human society the Goseiger must put a stop to.
A time-controlling Matroid and a familiar opponent leads to a battle where Alata is thrown back to before the destruction of Heaven's Tower and the formation of the Goseiger team!
While the Goseigers deal with an onslaught from Robogog in the present, Alata must unite the three tribes to show their common bond to defeat Bakutofūji-ER in the past.
Eri takes in an abandoned Matroid which she tries to teach the concepts of friendship to, even with Metal Alice's true purpose for it.
Datas is abducted by Metal Alice for further Matrintis study, pushing Hyde into trying to get him back.
When Robogog announces his final campaign for conquering Earth, the Goseiger respond in facing Matrintis' forces, even with the unexpected moves and sacrifices needed to do so!
The Goseiger launch a final assault on Robogog to prevent Matrintis from conquering Earth; but the confrontation leads to a final twist and an unexpected conclusion!
The Goseiger go over all their known knowledge of Buredoran in order to figure out who he really is as he prepares to begin his own ultimate plans for conquering Earth.
Brajira targets his former Headder Gosei Knight in order to force him to work for him again; while Agri and Moune must use their siblings abilities to defeat a threat that keeps healing itself.
Hyde takes offense at Brajira treating his Headders, including the now brainwashed Gosei Knight, as tools instead of as partners to work together with.
As Eri takes care of Nozomu, Alata and the other Goseiger try to handle Dark Gosei Knight, believing that he is the final key required for Brajira's Nega-End ceremony.
Brajira begins the ceremony for his ultimate destruction and recreation of Earth, forcing the Goseiger to face him in one final showdown to prevent everything they protect from being lost.
The Goseiger fight to prevent Brajira's final destruction of Earth in order to finish their apprenticeship and prove themselves as true guardian Gosei Angels protecting the planet and all life upon it.
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